Top-10 Video Countdown
Tune in all week as we rank the Top-10 most popular classroom videos from the school’s YouTube channel. Videos were ranked by the number of views this year. Today we unveil the #3 & #2 videos in our countdown. Who will take the top spot? Find out tomorrow!
#3. Exploring AR & VR Technology
In this video we caught up with Mrs. Miller, the Innovation and Technology teacher, at the beginning of the school year to talk about new opportunities to incorporate Virtual Reality and Augmented Reality activities in classrooms. A total 439 views is enough to cement this video in our Top-3.
The video, along with a subsequent blog post, outlined new projects and technologies that were planned for the coming school school year. It also gave parents a glimpse into understanding how these technologies are deployed in the learning environment at different grade levels.
Augmented Reality (AR) is a technology that overlays interactive digital elements — such as text, images, video clips, sounds, 3D models and animations — into real-world environments. The AR activities are designed to integrate directly into existing activities to enhance the classroom experience.
“We started Virtual Reality (VR) in Spring 2018 through creating in CoSpaces and using Google Cardboard viewers. Last year we received a gift specifically for professional development and training for teachers in VR and for purchasing 10 headsets to be used around campus.” ~Mrs. Miller
#2. Bristlebots: Critical Thinking
In this video we tagged along with Mrs. Coutt’s fifth grade science class in the Makerspace. At 575 views, we obviously weren’t the only ones to tag along.
At its core, a design challenge is simply a problem that needs to be solved. A true design challenge has a range of solutions. Every bot in this activity was different from the next. The variation in motors, batteries, brushes and overall design made for an open-ended experience – not a cookie-cutter-follow-directions-activity. This provides for plenty of creativity and problem-solving.
Students were given a simple design brief, outlining the challenge. Each step along the way introduced new challenges to overcome. Wires were crossed and motors didn’t work. At first, bristlebots went sideways, or simply rotated in circles. Failure was embraced and students were quick to evaluate and problem-solve at every interval. Students were encouraged to generate ideas and put them to the test. Oftentimes, one solution would present a new set of problems to solve.
Technology and project based learning have changed how teachers are thinking about instruction and assessment in today’s classrooms. The essential components of an excellent education today embody much more than the traditional three R’s. Past President of NAIS, Pat Bassett, identifies Five C’s – critical thinking, creativity, communication, collaboration and character, as the skills that will be in demand and will be rewarded in this century.
The Five C’s
“It takes a lot of resolve, to continue trying over and over, especially with the number of times things don’t work during this experience. The challenge is designed to foster critical thinking skills and infuse a growth mindset in these young learners.”